Example analysis

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Silverstone GP — Example

Analysed Example

Permanent circuit · 12.0m width · Created 7 months ago

Lap records

set in drive mode
P1 Driver #37602 GT 1:35.550

Overview

Track Layout

Safety concern Moderate Safe corner Overtaking zone Straight
0
Safety
Excellent
0
Overtaking
Needs work
0
Fun / Flow
Needs work
Est. Grade
N/A
Below minimum
Unofficial estimate
Length 4.91 km
Corners 1
OT Zones 0
Speed 340–340

Track Details

Suggested Changes

Create more overtaking opportunities (currently 0 proximity zones)

In a chase simulation, the following car only gets close enough to attempt a pass at 0 braking zones. Aim for 2-3 per lap.

Racing
Improve gap closure — add longer straights for slipstream drafting

The chasing car can't close the gap effectively. Longer straights before braking zones are key.

Racing
Increase speed differentials between sections

Bigger gaps between straight speed and corner speed create better racing and overtaking.

Racing
Mix corner types for variety

Combine tight hairpins with fast sweepers for a more engaging driving experience.

Flow
Create rhythm sections with linked corners

Sequences of corners with short straights between them (like Maggotts-Becketts) create memorable driving moments.

Flow
Add both slow and fast sections

A wider speed range makes the track more exciting and tests more driver skill.

Flow
Adjust corner density (aim for 2-7 per km)

Too few or too many corners per km reduces the driving experience.

Flow

Simulation

Lap Simulation

Estimated point-mass model

0:52.358
Est. Lap Time
340 km/h
Top Speed
340 km/h
Min Speed
340 km/h
Avg Speed
Sector 1
0:17.470
Sector 2
0:17.449
Sector 3
0:17.439
Slow
Fast
X-MODE
0:00.000
Fuel 100% Tyres 100%
Telemetry Trace
Corner Analysis
Speed
0 km/h
Throttle
Brake
Lateral G
0.0 g
Lap Times
Formula 1 0:52.358
GT3 1:04.657
Club 1:23.511
Road Car 1:36.123

3D Flythrough

A lap of your circuit, paced by the lap simulation

Building your circuit…
0 km/h
G 1 G-lat 0.0
THR BRK

Detailed Analysis

Safety Analysis

Runoff

Radius of your fastest corners (150+ km/h), plus banking and run-off coverage.

85
Braking zones

Whether each straight is long enough to brake for the corner that follows it.

100
Corner approach

Share of corners that tighten gradually rather than catching a driver by surprise.

100
Sight lines

Share of corners open enough (radius over 100 m) to see through.

100
Track width

Room to recover from a mistake without leaving the track.

80

Consider adding banking to high-speed corners for improved grip and safety

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